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How To Earn Money From Google Adsense Part Time Job


                                               




How to Earn money from Google AdSense part time Job ..... life time .....
Today i tell about google Adsense . Google adsense is a create by google and its like free lense job for home based woman or person . But this is not for all persons

Google AdSense is a program run by Google that allows publishers in the Google Network of content sites to serve automatic text, image, video, or interactive media advertisements, that are targeted to site content and audience. These advertisements are administered, sorted, and maintained by Google. They can generate revenue on either a per-click or per impression basis. Google beta tested a cost per-action service, but discontinued it in October 2008 in favor of a DoubleClick offering (also owned by Google).[2] In Q1 2014, Google earned US $3.4 billion ($13.6 billion annualized), or 22% of total revenue, through Google AdSense.[3] AdSense is a participant in the AdChoices program, so AdSense ads typically include the  triangle-shaped AdChoices icon.[4][5] This program also operates on HTTP cookies.


I tell us in steps.....
A simple way for new users..
1) go to blogger.com site then login .
2)  click to create blog and fill new domain name and ok
3)  then go to create post and fill your knowledge and fill your tittle and publish it
Note...
You not be copy right post copy on the website .otherwise google is disaprove your adsense account ...
4)  minimum 10 to 20 post write it. Then click on the earning option and its shows a AdSense name . You click it on AdSense .its directly join to AdSense .then select your language and save & continue.
5) fill your payment address and finish..


Web site users...

1)  firstly go to www.google.com  and    search google adsense then select google adsense earn money link....
2)  the go to sign up ....and log in.
3)  now you log In. Then you fill your domain name of your web site.....then click to language is English and click Next...
4)  Then in the payment option you fill information about your self and address..
5) Then click finish
Now check your web site process like clicks , view all
And Go to ads setting then go to create ads and fill ads name and size then finish....its shows a code in java script.
You convert this code in java script to XML  code......
This code is paste on your website .....from your layout setting on the domain setting......
The google is providing you mail from adsense for review process .
Review process for only one day the aprove your account the create ads and paste any ware.....

Thank you for looking & visiting this site...
All sites for study for you....

How I Create Net Banking Login Password

First Step for this process :- you go to bank and bank is providing you a simple packet of the paper . In this packet is a (email or password ) / (user name or password ) .


Note:-

In the net banking only 3 User password Security

A:- (User name/ Password) for login in the website of the creating a secrete login / password for net banking .
B :- 1st ( Login /Password) is a security of the Login in the Net Banking site .
C :- 2nd (login /password) is a last process and its a different login / Password is a final Security for net banking .


1 :-  Now you open the web site of the bank and go to user login option of the net banking. Now you looks for user password fill up options . you fill your banks provided user / password and click login button. Now you looking a create net banking login /password . Now you fill it your thing  of login password and go to next option ok. Its your 1st login password .then click ok.Now its showing a fills your final login password for shortly use for purchasing online options. Its your 2nd login password. In this login/password security the characters are fill in capital and short and numbric usage then click ok.


Now you go to bank site and go to login net banking option . Now fill it your (b) step 1st login/ password for login in the net banking website . Then click login and you Comes In in the net banking home page for purchasing and ticket bucking sites.


Now you thinking about a 2nd login password  .2nd login password is where use. I tell you.you go to any Buying site and purchase and you chose it payment option is net banking and Now fill your 2nd login password.
Thanks for see my site .....

Pinging in Computer

                       PINGING

Ping is a computer network administration software utility used to test the reachability of a host on an Internet Protocol (IP) network. It measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source. The name comes from active sonar terminology that sends a pulse of sound and listens for the echo to detect objects under water, although it is sometimes interpreted as a backronym to packet Internet groper.








Ping operates by sending Internet Control Message Protocol (ICMP) Echo Request packets to the target host and waiting for an ICMP Echo Reply. The program reports errors, packet loss, and a statistical summary of the results, typically including the minimum, maximum, the mean round-trip times, and standard deviation of the mean.

The command-line options of the ping utility and its output vary between the numerous implementations. Options may include the size of the payload, count of tests, limits for the number of network hops (TTL) that probes traverse, and interval between the requests. Many systems provide a companion utility ping6, for testing on Internet Protocol version 6 (IPv6) network५s.

History

The ping utility was written by Mike Muuss in December 1983 as a tool to troubleshoot problems in an IP network. He was inspired by a remark by David Mills on using ICMP echo packets for IP network diagnosis and measurements.[3] The author named it after the sound that sonar makes, since its methodology is analogous to sonar's echo location.[1][4] RFC 1122 prescribes that any host must process an ICMP Echo Request and issue an Echo Reply in return.[5]
Sample ping test

The following is the output of running ping on Linux for sending five probes to the target host www.example.com:

$ ping -c 5 www.example.com
PING www.example.com (93.184.216.119): 56 data bytes
64 bytes from 93.184.216.119: icmp_seq=0 ttl=56 time=11.632 ms
64 bytes from 93.184.216.119: icmp_seq=1 ttl=56 time=11.726 ms
64 bytes from 93.184.216.119: icmp_seq=2 ttl=56 time=10.683 ms
64 bytes from 93.184.216.119: icmp_seq=3 ttl=56 time=9.674 ms
64 bytes from 93.184.216.119: icmp_seq=4 ttl=56 time=11.127 ms

5 packets transmitted, 5 packets received, 0.0% packet loss
round-trip min/avg/max/stddev = 9.674/10.968/11.726/0.748 ms

The output lists each probe message and the results obtained. Finally it lists the statistics of the entire test. In this example, the shortest round trip time was 9.674 ms, the average was 10.968 ms, and the maximum value was 11.726 ms. The measurement had a standard deviation of 0.748 ms.

Error indications
In cases of no response from the target host, most implementations of ping display nothing, or periodically print notifications about timing out. Possible ping outputs indicating a problem include the following:

H, !N or !P – host, network or protocol unreachable S – source route failed T – return time milli-seconde or 1/4 meters-second (normally in telephone meters per and in traffic control milli per seconde)

 F – fragmentation needed U or !

W – destination network/host unknown

 I – source host is isolated

 A – communication with destination network administratively prohibited

 Z – communication with destinatio host administratively prohibited

 Q – for this ToS the destination network is unreachable

X – communication administratively published.

V – host precedence violation

 C – precedence cutoff in effect

In case of error, the target host or an intermediate router sends back an ICMP error message, for example "host unreachable" or "TTL exceeded in transit". In addition, these messages include the first eight bytes of the original message (in this case header of the ICMP echo request, including the quench value), so the ping utility can match responses to originating queries.

Payload

The payload of the packet is generally filled with ASCII characters, as the output of the tcpdum utility shows in the last 32 bytes of the following example (after the eight-byte ICMP header starting with 0x0800):
16:24:47.966461 IP (tos 0x0, ttl 128, id 15103, offset 0, flags [none],
proto: ICMP (1), length: 60) 192.168.146.22 > 192.168.144.5: ICMP echo request,
id 1, seq 38, length 40
       0x0000:  4500 003c 3aff 0000 8001 5c55 c0a8 9216  E..<:.....\U....
       0x0010:  c0a8 9005 0800 4d35 0001 0026 6162 6364  ......M5...&abcd
       0x0020:  6566 6768 696a 6b6c 6d6e 6f70 7172 7374  efghijklmnopqrst
       0x0030:  7576 7761 6263 6465 6667 6869            uvwabcdefghi
The payload may include a timestamp indicating the time of transmission and a sequence number, which are not found in this example. This allows ping to compute the round trip time in astateless manner without needing to record the time of transmission of each packet.
The payload may also include a magic packet for the Wake-on-LAN protocol, but the minimum payload in that case is longer than shown. The Echo Requesttypically does not receive any reply if the host was sleeping in hibernation state, but the host still wakes up from sleep state if its interface is configured to accept wakeup requests. If the host is already active and configured to allow replies to incoming ICMP Echo Request packets, the returned reply should include the same payload. This may be used to detect that the remote host was effectively woken up, by repeating a new request after some delay to allow the host to resume its network services. If the host was just sleeping in low power active state, a single request wakes up that host just enough to allow its Echo Reply service to reply instantly if that service was enabled. The host does not need to completely wake up all devices, and may return to low power mode after a short delay. Such configuration may be used to avoid a host to enter in hibernation state, with much longer wake up delay, after some time passed in low power active mode.

Security considerations

The flood ping option exists in many implementations, sending requests as fast as possible in an attempt to determine the response of the network under high-load conditions. That option is restricted to users having administrative privileges, but may be used in denial-of-service attacks to induce a ping flood, in which the attacker attempts to overwhelm the victim with ICMP echo requests.
Ping has been considered a security risk because merely acknowledging a host's presence turns it into a potential target. For these reasons, many systems provide means to disable the reply, despite the fact that RFC 1122 mandates hosts to always send a reply.
Host discovery, scanning or ping sweepis a feature of network scanning tools such as nmap, working by utilizing ICMP echo packets.

ARM guns for high-performance computing with its new vector instruction set



ARM guns for high-performance computing with its new vector instruction set




Intel and AMD (at times) have jointly owned the vast majority of the server and high performance computing markets for nearly 20 years, but ARM is gunning to attack them in the HPC (high performance computing) industry. At Hot Chips today, the CPU design firm unveiled plans for a new type of scaling vector instruction, dubbed scalar vector extensions (SVE).
Vector instruction sets are nothing new. SIMD (Single Instruction Multiple Data) instruction sets like SSE, AVX, AltiVec, and ARM’s own NEON are all instruction sets that allow processors to execute one-dimensional arrays rather than conventional scalar processors, which execute single instructions. Intel’s ownXeon PhiR has focused on improving vector performance by implementing large, specialized vector processors (VPUs) in hardware and with support for Intel’s AVX-512 instruction set (this means the vector processors can execute up to 512-bit instructions at a time).

What distinguishes this ARM effort from other products is that its explicitly designed to scale across hardware with as little as 128-bit SVE registers and as large as 2048-bit. To understand how this works, compare it with current x86 consumer processors. Both AMD and Intel support the AVX instruction set, but AMD’s Steamroller CPU (Kaveri) has 128-bit registers while Intel implemented 256-bit registers for AVX. Steamroller can execute one 256-bit AVX operation or 2×128-bit operations per cycle. Up until Skylake, Intel chips couldn’t execute 2×128-bit AVX instructions simultaneously, though it has added this capability in its latest CPU generation.
What ARM is describing is a hardware scheduling ability that’s much more flexible than what AMD or Intel have implemented to-date. Hand 2048-bit code to an ARM core with a 128-bit SVE, and the CPU will find a way to execute that code (albeit at a severe performance penalty). Similarly, hand 128-bit code to a CPU with 2048-bit vector processing, and it’ll try to execute the workload in a way that takes advantage of the SVE’s width.

Image courtesy of InsideHPC
This is the kind of feature that looks amazing on paper, but could be difficult to implement in reality. Agner Fog’s CPU manuals note the variety of fine details that can limit SIMD performance in CPUs — factors like instruction mix and size can matter a great deal, even when they shouldn’t make a difference on paper. That’s not to cast aspersions on ARM’s technology, which could be of considerable benefit — but we’ll have to wait and see how well the SVE can scale when confronted with corner cases.
Right now, ARM has just one announced customer, Fujitsu, which intends to use the SVE instructions in a new lineup ofsupercomputer processors. Earlier this year, Fujitsu announced it would transition to 64-bit ARM processors for future designs. Up until now, Fujitsu had relied on Sparc64 VIIIfx processors (pictured, top) to power the K supercomputer in Japan, which is currently the fifth fastest in the world. The new, Post-K computer is expected to come online in 2020. The Register has more details on how SVE is different from previous vector instruction sets and its capabilities.

An ARM game-changer?

As tempting as it might be to grab this information and sprint with it, there’s reason to be cautious. While this is obviously a huge effort for ARM and a major component of any push into theHPC space, it’s not yet clear that SVE will be the beachhead of a major new offensive against Intel. Five years ago, analysts confidently predicted that ARM’s lower costs and higher efficiency would result in the company rapidly taking market share away from Intel. Rory Read, AMD’s CEO, once confidently predicted that the server market would be at least 15% ARM by 2018. According to IDC, Intel currently holds 99.2% of the server market.
Winning Fujitsu’s business is a huge step forward for ARM, but the HPC market both is and isn’t a great place to see the future of computing. On the one hand, it’s true that technologies and features often debut in high-end markets before waterfalling into lower cost segments. On the other, the high cost and custom nature of HPC buildouts mean that these systems support some esoteric architectures that aren’t found in other markets. Intel’s Itanium once held a significant share of the TOP500, as shown above in purple, despite finding very limited success in most other markets.
Winning a TOP500 system design is a huge step forward for ARM. It’s absolutely indicative of the way ARM wants to challenge Intel in more segments, and SVE is an important step towards challenging Xeon Phi. But a single HPC win, in and of itself, won’t catapult ARM to server dominance or signal Intel’s inability to compete in the markets it has owned for decades.

How the Internet is increasingly taking over human memory...



Our increasing reliance on the Internet and the ease of access to the vast resource available online is affecting our thought processes for problem solving, recall and learning. In a new article, researchers have found that 'cognitive offloading', or the tendency to rely on things like the Internet as an aide-mémoire, increases after each use.



Our increasing reliance on the Internet and the ease of access to the vast resource available online is affecting our thought processes for problem solving, recall and learning. In a new article published in the journal Memory, researchers at the University of California, Santa Cruz and University of Illinois, Urbana Champaign have found that 'cognitive offloading', or the tendency to rely on things like the Internet as an aide-mémoire, increases after each use. We might think that memory is something that happens in the head but increasingly it is becoming something that happens with the help of agents outside the head. 


Benjamin Storm, Sean Stone & Aaron Benjamin conducted experiments to determine our likelihood to reach for a computer or smartphone to answer questions. Participants were first divided into two groups to answer some challenging trivia questions -- one group used just their memory, the other used Google. Participants were then given the option of answering subsequent easier questions by the method of their choice.


The results revealed that participants who previously used the Internet to gain information were significantly more likely to revert to Google for subsequent questions than those who relied on memory. Participants also spent less time consulting their own memory before reaching for the Internet; they were not only more likely to do it again, they were likely to do it much more quickly. Remarkably 30% of participants who previously consulted the Internet failed to even attempt to answer a single simple question from memory.


Lead author Dr Benjamin Storm commented, "Memory is changing. Our research shows that as we use the Internet to support and extend our memory we become more reliant on it. Whereas before we might have tried to recall something on our own, now we don't bother. As more information becomes available via smartphones and other devices, we become progressively more reliant on it in our daily lives."


This research suggests that using a certain method for fact finding has a marked influence on the probability of future repeat behaviour. Time will tell if this pattern will have any further reaching impacts on human memory than has our reliance on other information sources. Certainly the Internet is more comprehensive, dependable and on the whole faster than the imperfections of human memory, borne out by the more accurate answers from participants in the internet condition during this research. With a world of information a Google search away on a smartphone, the need to remember trivial facts, figures, and numbers is inevitably becoming less necessary to function in everyday life

Window 8 Product keys

Window 8 Pro Product / Serial Keys:

2GVN8-TV3C2-K3YM7-MMRVM-BBFDH
967N4-R7KXM-CJKJB-BHGCW-CPKT7
84NRV-6CJR6-DBDXHFYTBF-4X49V
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ND8P2-BD2PB-DD8HM-2926R-CRYQH
XWCHQ-CDMYC-9WN2C-BWWTV-YY2KV
BDDNV-BQ27P-9P9JJ-BQJ96-KTJXV
KNTGM-BGJCJ-BPH3X-XX8V4-K4PKV
F8X33-CNV3F-RH7MY-C73YT-XP73H
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DWV49-3GN3Q-4XMT7-QR9FQ-KKT67
F2M4V-KFNB7-9VVTW-MVRBQ-BG667
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GPTCC-XN297-PVGY7-J8FQY-JK49V
HV3TW-MMNBG-X99YX-XV8TJ-2GV3H
J6FW2-HQNPJ-HBB6H-K9VTY-2PKT7
KQWNF-XPMXP-HDK3M-GBV69-Y7RDH
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100%Working Keys For Windows 8 pro.

Alienware Company History

                                                    ALIENWARE HISTORY

Alienware is an American computer hardware subsidiary of Dell, Inc. Their products are designed for gaming and can be identified by their alien-themed designs. Alienware was founded in 1996 by Nelson Gonzalez and Alex Aguila. The company's corporate headquarters is located in The Hammocks, in Miami, Florida.


History Edit
Overview Edit

Established in 1996 by Nelson Gonzalez and Alex Aguila, Alienware assembles desktops, notebooks, workstations, and PC gaming consoles. According to employees, the name "Alienware" was chosen because of the founders' fondness for the hit television series The X-Files, which also inspired the science-fiction themed names of product lines such as Area-51, Hangar 18, and Aurora.
Acquisition and current status Edit
Dell had considered buying the Alienware company since 2002, but did not agree to purchase the company until March 22, 2006. The new subsidiary retains control of its design and marketing while benefiting from Dell's purchasing power, economies of scale, and supply chain, which lowered its operating costs.
Initially, Dell maintained its competing XPS line of gaming PCs, often selling computers with similar specifications, which may have hurt Alienware's market share within its market segment. Due to corporate restructuring in the spring of 2008, the XPS brand was scaled down, and the Desktop line was eliminated leaving only the XPS Notebooks. Product development of gaming PCs was consolidated with Dell's gaming division, with Alienware becoming Dell's premier gaming brand. On June 2, 2009, The M17x was introduced as the first Alienware/Dell branded system. This launch also expanded Alienware’s global reach from 6 to 35 countries while supporting 17 different languages.

Computer systems models (after acquisition by Dell) Edit
Windows OS-based consoles Edit

Alienware announced that it will be releasing a series of video game consoles starting in 2014, aiming to compete with the Sony PlayStation, Nintendo Wii U, and the Microsoft Xbox. The first version in this series, the Alpha, will run Windows 8.1. The operating system and ability to play PC games is what separates the Alpha from the eighth generation of video game consoles. At E3 2016, Alienware announced the second rendition of the Alpha, the Alpha R2. The R2 adds 6th generation Intel processors, a choice of either the AMD Radeon R9 M470X or Nvidia GeForce 960 graphics cards, and support for Alienware's proprietary Graphics Amplifier. It also ships with Windows 10.

Graphics Amplifier Edit

The Graphics Amplifier allows an Alienware laptop to run most full length (or smaller, non-hybrid) desktop GPUs.
Laptops Edit
18 Inch

M18x (Discontinued) - Introduced in 2011, it is considered a replacement for the original M17x design, but with a bigger chassis, a screen up to 18.4 inches, dual MXM 3.0B GPU support, special keyboard macros, and up to 32 GB of DDR3-1600 MHz RAM. Shipped with Intel Sandy Bridge processors and the option of single or dual AMD Radeon 6870M/6970M/6990M Radeon HD 6000 Series GPU(s), single or dual Nvidia GeForce 500 Series GPU(s). Factory CPU overclocking was also an available option.
M18x-R2 (Discontinued) - 2012 revision of the M18x; originally shipped with Intel Sandy Bridge processors, later shipped with updated with Intel Ivy Bridge Processors, single or dual Nvidia GeForce 600 Series GPU(s), single or dual AMD Radeon HD 7970M Radeon HD 7000 Series GPU(s), up to 32 GB of DDR3-1600 MHz, and optional factory overclock.



Alienware 18 (Discontinued) - 2013 refresh of the M18x; updated with Intel Haswell Processors, single or dual Nvidia GeForce 700 Series GPU(s), single or dual AMD Radeon R9 M290X GPU(s), and up to 32 GB of DDR3L-1600 MHz RAM, and 1TB Raid0 configured SSD along with facelift with new design. Marketed as "Alienware 18" but listed in some countries as "M18XR3 Viking".

Alienware 18 (2014) (Discontinued) - 2014 Updated version of the Alienware 18 or "M18x R3"; updated with Intel Haswell micro architecture processors, single or dual Nvidia GeForce 800 Series GPU(s), up to 32 GB of DDR3-1600 MHz, and optional overclock.

Alienware 18 (2015) (Discontinued) - 2015 version was a limited re-release of the previous Alienware 18, with updated dual Nvidia GeForce 900 Series GPUs and up to 32 GB of DDR3L-1600 MHz.
17 Inch
M17x (Discontinued) - Introduced in 2009, it is the first laptop released by Alienware after the company was bought by Dell. The name and some of the design is based on the Alienware 17 inch laptop, the Alienware M17.
M17x-R2 (Discontinued) - 2010 Revision of the M17x, adding support for Intel i5 and i7 processors, dual MXM 3.0B graphic cards.

M17x-R3 (Discontinued) - 2011 Revision of the M17x, changes from aluminium chassis to a simplified plastic design, 3D Ready through a 120 Hz screen. Removes Dual-GPU capability.

M17x-R4 (Discontinued) - 2012 Revision of the M17x, updated with Intel Ivybridge Processors and Nvidia GeForce 600 Series or the AMD Radeon HD 7970M.
Alienware 17 (Discontinued) - 2013 refresh of the M17x, updated with Intel Haswell Processors and Nvidia GeForce 700 Series GPUs or the AMD R9 M290X with new facelift and body design.

Marketed as "Alienware 17" but listed in some countries and order details as "M17XR5 Ranger". Updated with Nvidia GeForce 800 Series in 2014
Alienware 17 R2 - 2015 revision of the Alienware 17, updated with Nvidia GeForce 900 Series. Features FHD matte display or FHD touch display. A port on the rear for Graphics Amplifier. This model introduced BGA mounted CPU and GPU, removing the ability to replace the CPU or GPU without changing the entire motherboard.
Alienware 17 R3 - 2015 refresh of the Alienware 17, Windows 10 available. Features FHD overclocking display. Ultra HD IGZO Display also available, as well as a Nvidia GeForce 900 Series with 4GB GDDR5.

15 Inch
M15x (Discontinued) - Introduced in 2009
M15x-R2 (Discontinued) - 2010 revision of the M15x, with Nvidia GeForce 200 Series and adding support for Intel i5 and i7 processors.
Alienware 15 - 2015 revision of the M15x, updated with Intel Haswell Processors and Nvidia GeForce 900 Series. Features FHD matte display or UHD touch display. Features a port on the rear for Graphics Amplifier.
Alienware 15 R2 - 2015 refresh of the Alienware 15, updated with Intel Skylake processors and using the same NVIDIA graphics chipsets. Uses same FHD and UHD screens and Graphics Amplifier port on the rear.

14 Inch
M14x (Discontinued) - Introduced in 2011 as a replacement for the M15x, with Nvidia GeForce 500 Series and support for Intel i5 and i7 processors.
M14x-R2 (Discontinued) - 2012 revision of the M14x, updated with Intel Ivybridge Processors and Nvidia GeForce 600 Series and Blu-ray slot drive.
Alienware 14 (Discontinued) - 2013 refresh of the M14x, updated with Intel Haswell Processors and Nvidia GeForce 700 Series and Blu-ray slot drive with new facelift and body design. It also features an IPS display. Marketed as "Alienware 14" but listed in some countries and order details as "M14XR3".

13 Inch
Alienware 13 - Introduced in 2014 as a replacement for the M11x, with Nvidia GeForce GTX 860M and ULV Intel i5 or i7 processors. Features HD or FHD matte display's or QHD touch display. Alienware's thinnest gaming laptop to date. Updated with Nvidia GeForce GTX 960M in 2015. A port on the rear for Graphics Amplifier.

11.6 Inch
M11x (Discontinued) - First introduced in early 2010, it is the smallest-size gaming laptop from Alienware. It came equipped with two Penryn-core processors, a Pentium SU4100 at the entry-level and a Core 2 Duo SU7300 at the high-end. Driving the 11.6 inch screen are two video processors, a GMA 4500MHD integrated and NVIDIA's discrete GeForce GT 335M with its own 1GB of DDR3 RAM.
M11x-R2 (Discontinued) - Late 2010 revision of the M11x; the first to use Intel's ultra-low-voltage Arrandale Core i5 and i7 processors. The revision also added a rubberized "soft-touch" exterior to the design. The same GT 335M is used for video; however, NVIDIA's Optimus technology has been added to automatically switch between it and the still-used GMA 4500MHD.

M11x-R3 (Discontinued) - 2011 revision of the M11x; added support for the second generation of Intel's Mobility series Core i5 and i7 processors and was the first to include an i3 in its lineup. It also received a standardized 500GB 7200rpm hard drive as well as the standard-for-M11x-line dual-GPU setup combining NVIDIA's discrete GeForce GT 540M for higher-end gaming and Intel's integrated HD Graphics 3000 for older gaming and application use. By the end of 2011, a second revision of the motherboard design used on the R3 series was made available on a limited amount of laptops. This second version used the more powerful Nvidia GF108 chipset, the Nvidia GeForce GT 550M with 1GB video memory.

In 2012, Alienware announced that the M11x model would be discontinued due to decreasing consumer interest in small form factor gaming laptops. The company went on to offer refreshed models for the rest of their laptop range: the M14x, M17x, and M18x.

Desktops Edits
Aurora

The Aurora R1 (Discontinued) - This model was based on the Intel's X58 platform (LGA 1366 Socket). It shared identical hardware with the Aurora ALX R1. Processors included Core i7 only (first generation Nehelam quad core and hexacore). In order of model number: 920, 930, 940, 950, 960, 965, 975 (quad core), 980X (six core), 990X (six core). Sealed liquid cooling units for the processors came factory installed. The X58 platform also uses Intel Xeon Processors, but none were used in the Aurora. The R1 used triple channel Memory and had Dedicated Graphics Card options from AMD's HD 5000 series line as well as Nvidia GeForce 400 Series and Nvidia GeForce 500 Series line. Power Supply options included a 525 watt Power Supply Unit, 875 watt Power Supply Unit and a 1000W Power Supply Unit. Power Supply and Motherboard supports both SLI and CrossfireX.

The Aurora R2 (Discontinued) - This was the second revision of the Aurora, and the first Alienware Desktop to be sold in retail chains such as Best Buy. It was based on Intel's P55 platform (LGA 1156 Socket). Processors included Core i5 and i7(first generation Lynnfield quad core only). In order of model number: i5 750, i5 760, i7 860, i7 870, i7 875 and i7 880. Sealed liquid cooling units for the processors came factory installed. The R2 used dual channel Memory and had Dedicated Graphics Card options from AMD's HD 5000 series line as well as Nvidia GeForce 400 Series and Nvidia GeForce 500 Series line. Power Supply options included a 525 watt Power Supply Unit and an 875 watt Power Supply Unit. Power Supply and Motherboard supports both SLI and CrossfireX.

The Aurora R3 (Discontinued) - This was the third revision of the Aurora. It was based on Intel's P67 platform (LGA 1155 Socket). Processors included Core i5 and i7 processors only(second Generation quad core Sandy Bridge). In order of model number: i5 2300, i5 2400, i5 2500, i5 2500K, i7 2600, i7 2600K. Sealed liquid cooling units for the processors came factory installed. The R3 used Dual Channel Memory and had Dedicated Graphics Card options from AMD's HD 5000 series and HD 6000 series line as well as Nvidia GeForce 400 Series and Nvidia GeForce 500 Series line. Power Supply options included a 525 watt Power Supply Unit and an 875 watt Power Supply Unit. Power Supply and Motherboard supports both SLI and CrossfireX.
The Aurora R4 (Discontinued) - This is the fourth revision of the Aurora. It is based on Intel's X79 platform (LGA 2011 socket).
This model shares identical hardware with the Aurora ALX (R4). Processors include Core i7 processors only (third generation quad core and hexacore Sandy Bridge Extreme). In order of model number: i7 3820, i7 3930K (six core) and i7 3960X (six core). Sealed liquid cooling units for the processors came factory installed. The R4 is the first to use Quad Channel Memory and has Dedicated Graphics Card options from AMD's HD 6000 series and HD 7000 series line as well as Nvidia GeForce 500 Series line. Nvidia GeForce 600 Series line will be added later this year. Power Supply options included a 525 watt Power Supply Unit and an 875 watt Power Supply Unit.
Power Supply and Motherboard supports both SLI and CrossFireX. -Note: The optional ALX chassis offers Thermal Controlled Venting, tool-less/wireless Hard Drive Bays, internal Theater lighting and an extra array of external LEDs.
Coupled with the TactX Keyboard and Mouse it offered up to 25 billion lighting color combinations.

The Aurora R5 - The fifth revision of the Aurora was announced on the 13th of June, 2016 and was available to purchase June 14, 2016. The updated Aurora was given a brand new facelift and ergonomical handle on the top of the case and is the first of its kind to offer tool-less upgrades to graphics cards, hard drives, and memory. The Aurora was being marketed as being VR ready out of the box, even so far as being HTC Vive Optimized and Oculus Certified . The base model was released with an MSRP of $799.99(US) and adding all the extra hardware can cost the consumer up to $4,189.99(US). The processor choices this revision are Intel based; i3 6100, i5 6400, i7 6600K, i7 6700, & i7 6700K. The Aurora R5 was released during the transitioning phase between the GeForce 900 series and GeForce 10 series graphics cards, and the list was extensive; GTX 950 with 2GB GDDR5, GTX 960 with 2GB GDDR5, GTX 970 with 4GB GDDR5, GTX 980 with 4GB GDDR5, and the GTX 980 Ti with 6GB GDDR5, all of which could also be put in SLI. Alienware, however, would only allow one GTX 1070 with 8GB GDDR5 or one GTX 1080 with 8GB GDDR5X to be installed at launch.
Consumers were also allowed to purchase but one GPU from AMD, the Radeon R9 370 with 4GB GDDR5 (CrossFire of the R9 370 was also an option). PSU choices were in the tune of 460 Watts or 850 Watts, the consumer also had the choice of having a liquid cooled 850 Watt PSU as well. Hard-drive and SSD options ranged from 1TB and 256GB, respectively to 2TB and 1TB, respectively. RAM was available at launch between 8-64GB of DDR4 all clocked at 2133 MHz.

Aurora ALX
ALX (R1) (Discontinued) - This model is based on the intel's X58 platform (LGA 1366 Socket). This model shared the identical hardware with the Aurora R1. Processors included Core i7 only (first generation Nehalem). In order of model number: 920, 930, 940, 950, 960, 965, 975 (quad core), 980X (six core), 990X (six core). Sealed liquid cooling units for the processors came factory installed. The X58 platform also uses Intel Xeon Processors but none were used in the Aurora. The R1 used triple channel Memory and had Graphics Card options from AMD's HD 5000 series line as well as Nvidia GeForce 400 Series and Nvidia GeForce 500 Series line. Power Supply options included a 525 watt Power Supply Unit and an 875 watt Power Supply Unit. Power Supply and Motherboard supports both SLI and CrossfireX. -Note: The ALX (X58 platform) was offered from the beginning alongside the Aurora R1, R2 and R3. It offered Thermal Controlled Venting, tool-less/wireless Hard Drive Bays, internal Theater lighting and an extra array of external LEDs. Coupled with the TactX Keyboard and Mouse it offered up to 25 billion lighting color combinations.

Area-51
Area-51 R1 (Discontinued) - This model is based on the intel x58 platform (LGA 1366 Socket). This model shared identical hardware with the Area 51 ALX.
Processors included Core i7 only (first generation Nehalem). In order of model number: 920, 930, 940, 950, 960, 975 (quad core), 980X (six core), 990X (six core). The X58 platform also uses Intel Xeon Processors but none were used in the Area 51. The Area 51 used triple channel Memory and had Graphics Card options from AMD's HD 5000/6000 series line as well as Nvidia GeForce 400 Series and Nvidia GeForce 500 Series line.

Power Supply options included a 1000 watt Power Supply Unit and an 1100 watt Power Supply Unit. Power Supply and Motherboard supports both SLI and CrossfireX. -Note: The Area 51 was offered from the beginning alongside the Aurora R1, R2, R3 and the Aurora ALX (R1). It offered Thermal-Controlled Active-Venting, tool-less Hard Drive Bays, internal Theater lighting and an array of external LEDs. Area-51 was offered in either semi-gloss black or lunar shadow (silver) finishes, with a non-motorised front push-panel. Command Center software and AlienFx features are offered via a discrete master i/o daughterboard.
Area-51 ALX R1 (Discontinued) - Alienware's most expensive desktop to date ($5000–$7000 US fully equipped), ALX offered every available option as the standard model (see above); ALX is distinguished from the standard model by its matte black anodized aluminum chassis, and motorised front odd panel powered by a dedicated ALX-specific master i/o daughterboard.

Area-51 R2 - unveiled late Aug 2014 - available Oct 2014; newly redesigned Triad chassis; Intel x99 Chipset, support for newest Intel Haswell-E cpu's (skt LGA 2011-v3); 2133mhZ DDR4 memory; 1.5 kW power supply; support for tri/quad graphics; liquid cpu cooling and the return of Command Center 4.0 with AlienFx/overclocking features via fi/o daughterboard.

X51
R1/R2/R3 This model is equipped in 4th Gen Intel® Core™ processors and Nvidia GeForce 700 Series GPUs. The hard drive is 256GB SSD 6Gbit/s MAIN plus 1TB 7200RPM Storage. Updated in 2015 with Nvidia GeForce 900 Series GPUs.

Video game console hybrids Edit
Alienware Alpha

Alienware Alpha (Discontinued) - A PC/console hybrid introduced in 2014. It contains a custom-built Nvidia GeForce GTX 860M; a Core i3, i5, or i7 Intel Processor, depending on what model is purchased, up to 8 gigabytes of RAM; and between 500 gigabytes and 2 terabytes of hard drive space.

Alienware Alpha R2 - Alienware's update to the small form factor released on June 13, 2016. It contains (depending on customer choice) a AMD Radeon R9 M470X GPU with 2 GB GDDR5 memory or an NVIDIA GeForce GTX960 GPU with 4GB GDDR5. The processor line chosen this rendition are 6th generation Intel processors; the i3 6100T, i5 6400T, or i7 6700T. The RAM from factory comes in either 1 stick of 8GB or 16GB configurations of DDR4 memory clocked at 2133 MHz, and the system comes with but 1 SoDIMM slot. Hard-drive options have been expanded to include a HDD, SSD, or both. The HDD comes in one size, 1TB at 7200rpm, whilst the SSD is available in the M.2 mini-PCIe standard ranging in sizes between 256GB to 1TB. The new console also has a Graphics Amplifier slot with all models except the Nvidia GeForce GTX GPU. The console ships with Windows

Google new creates OS

                                Google Building Fuchsia OS for IoT Devices 



HIGHLIGHTS


Google has released the project details on GitHub
The new OS is not based on Linux
It is built to favour IoT devices




In what can be considered as an interesting new development, Google is building a new operating system. The new OS is called Fuchsia, and is probably the first operating system built by Google that is not based on the Linux kernel.
While Google hasn't announced any official details about the Fuchsia operating system, the tech giant released the project on GitHub. The description is at its cryptic best, and reads Pink + Purple = Fuchsia (a new operating system).
After Android Police's investigation of the extensive documentation, it found out that the new OS was largely built to favour IoT and embedded hardware. The rapid increase of products in this space has evidently led Google to build a lightweight OS that was more compatible with modern IoT hardware. However, Fuchsia also appears to be designed so that it can scale to support smartphones and desktop computers as well.
Firstly, Fuchsia uses a new Magenta kernel that is specifically designed to compete with other embedded hardware operating systems like FreeRTOS, and ThreadX. Google has used Dart as the main programming language, and has introduced support for Flutter hinting that it will use Material Design as the UI. The new OS is meant to be open source as well, with full details yet to be finalised it apperas.
Google could be building Fuchsia as a separate OS only for its IoT devices, and probably isn't looking to replace its Linux-based Android and Chrome OS software at all. It is building IoT devices like OnHub and Google Home, and is probably looking to build a lightweight OS to pair seamlessly with these devices. Alternatively, Google could just be testing this operating system, and it could just shelve the project before release. As there is no clarity from Google yet, all of this is mere speculation and should be taken as such.

Windows 7 Product key


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